I've been busy working on these 2 flashpunk/OGMO tutorial sets:
1) http://flashpunk.net/tutorials/ - The flashpunk video tutorials by Zachary Lewis are fantastic, the included dry comedy makes them even better. The video tutorials even cover how to use OGMO a tilebased level editor that converts the data into XML code that flash can use. On top of that, it covers the basics of using the free git source version control software (which is necessary when you are working with alot of different code classes). - http://code.google.com/p/msysgit/
This one is on how to make a zelda/JRPG top down style game, which I am a big fan of. A bit more complicated but it goes well with flashpunk specific tutorials. I have not reached the end yet, but it covers how to do text dialog and choices!
Here is what I have so far:
-Directional arrow OR WASD controls to move
- zomg there is COLLISION!
- this is also my first attempt at using Flash DEVELOP to build rather than Flash CS 5.5. (all code, no UI)